Tuesday, 29 March 2011

DEAD SPACE 2 SEVERED





Through I’d dish out my two cents on what I thought of this added DLC to Dead Space 2. For the price of around £7.99 (or was it more?) You get two Chapters to keep you playing through what is probably 2011 top action adventure horror game this year. However, does the DLC hold up to what is already a great game?

The Story serves as a sequel to Dead Space Extraction. But don’t worry, this isn’t a rail on shooter like its predecessor. The game plays exactly like the current game. Here you take on the role of Gabe Weller from Extraction where he is packing a new suit and has found himself in the Titan Mines in the early stages of the Necromorph outbreak.

The first chapter takes place round the time Issac wakes up in the hospital. The story for this is about Gabe trying to escape the mines so he can get to the Hospital and rescue his wife Lexine Murdoch. WHOA HOLD ON A SECOND…LEXINE IS HIS WIFE? THEY MARRIED? WHAT?

During the events of Extraction Gabe didn’t give a lot of shit for Lexine but the main player character Nathan McNeil did. However he isn’t mentioned at all during the entire playthrough which leads onto the possibility that he was the guy who turned into a Necromorph at the end of Extraction and attacked Lexine in which case…BULLSHIT.


I get it, three years have passed since those events. During that time Gabe and Lexine could’ve gotten close but for some reason I just can’t buy that and it seems so forced and a stupid move on what could’ve been a decent storyline.

The second chapter takes place all in the Hospital from the first chapter of the main game. Basically there are no new areas to explore. Even the first chapter uses level designs from the Multiplayer, so in other words, the developers got lazy and didn’t bothered to deliver anything new or worthwhile.

There aren’t even any new enemies. All the enemies you fight are all the ones you’ve already faced in the main game. The only enemy that is in this DLC and not in the main game is the Twitcher Necromorph and they were in Dead Space 1. They were annoying then and they’re annoying here. There’s nothing scary about them and that is another thing with the DLC. Its all none-stop action and less horror, which isn’t a bad thing but damn they could’ve tried harder.


As for the story itself, it opens up a whole lot of more questions instead of answering them. Those who were fans of the recent Dead Space Comic SALVAGE and were fans of the mysterious Oracles will be happy to find they appear towards the end of Chapter 2 and play a major role involving Lexine in what is known as the Oracle Project.

(GREAT, MORE STORYLINES TO RESOLVE) As if that wasn’t bad enough the ending is a big fucking major downer. It almost feels like the developers wanted to get rid of anything that was in Extraction so they wouldn’t have to pursue that storyline anymore but at the same time leave a lot to be answered.


At the moment I’m asking myself who the fuck the Oracles were and how they had those weird psychic powers. I know what you thinking now, this series just went from sci-fi horror dealing with a cult church trying to kill the whole world because of their beliefs while at the same time we have a human government who want power at all costs to the reveal of a new bunch of bad guys who can use their minds/hands to fuck people’s heads up (And kill a fucking HIVE MIND in the Salvage. Funny that, they can do that but can’t protect themselves against the smaller threats.) This is almost starting to sound like Resident Evil but heading onto the RE4 – 5 route much more quicker. 

Here’s hoping Dead Space 3 actually answers a lot of the questions raised in Severed and even Extraction but has more of then an emotional and mental journey like Isaac’s in Dead Space 2.

The question of cause at the moment is…was the DLC bad? No it wasn’t. I had fun playing it but I was left disappointed with the lack of new content, locations and storyline and of cause, the DLC is short as hell (Hour Long) which is expected of cause but for those who love collecting trophies/achievements then this game offers those things for you, however, it doesn’t offer anything new and is only worth getting if one wants to get invested in what could be the prologue story of what Dead Space 3 will deal with.

Overall Score – 7 / 10



Sunday, 20 March 2011

PAUL REVIEW


From the makers of Shaun of the Dead and Hot Fuzz comes another third pairing of the minds with Simon Pegg and Nick Frost reuniting once again for a Sci-Fi road trip adventure.

The story takes place in the South American regions where two fellow best friend geeks Pegg and Frost journey the desert landscapes after a trip to the San Diego Comic Con. (Oh how I love to be there with my fellow nerds and comic fans. I’ll have to do with the London Event this year. That’s right folks, there’s a Comic Con/Film event taking place in July at Earl’s Court Road in London. Check it out.)



Back to the film, our nerdy would be heroes travel to the locations of where there have presumably been UFO sightings and encounters. It is during a nights ride they witness a car crash where from the remains they meet PAUL (Seth Roger). A skinny green ass big header large eyed ruddy pot smoking smart ass Alien being from another world or galaxy.

After some convincing the two friends agree to help Paul who is trying to escape from undercover Agent Jason Bateman and FBI agents Bill Hader and Joe Lo Truglio who are trying to capture and kill him.

The long and tensioned road trip leads them to spend the night at a RV rest stop where they meet with Religious fanatic and Simon Pegg’s love interest for the rest of the film Kristen Wig and her controlling father John Carroll Lynch (Who I last remember seeing been melted to death by a river of lava in Volcano).


After a night of partying and getting high, during a argument over the existence of God, Paul reveals himself to Kristen who gob smacked faints. Deciding to take her along and thus kidnapping her, the four characters continue their long trip to meet up with Paul’s buddies while been chased by the Agents and now Kristen’s father which transpires into a race against the clock as each tries finding the other while in a funny way all meeting up in one place only for hell to break loose and for the heroes to escape once more.


That is overall pretty much the story. It’s simple and not to hard to follow at all. The mood and atmosphere of the film is full of laughter and comedy. While I did not laugh out loud during most of the film I did smile at its comedy and enjoyed what they said and did. The script is full of swearing and witty sexual remarks but the way its written and said by the actors makes it feel natural and believable. At times I do feel like the film tries taking it self too seriously and it is one of reasons whether I’m not sure to laugh or not.

The action scenes are few but they are delivered in a well and humorous ways with stunts and actions that’ll have you rolling your eyes in disbelief and yet laughing your eyes out. But this isn’t a action by any means. It’s a comedy. A Sci-Fi comedy full of references and nods to the old Sci-Fi flicks and that is one of the many highlights of this film.



Only Sci-Fi nerds and people who’ve watched the old 70 to 80s Sci-Fi films will be able to appreciate  a lot of the humour and jokes that focus around it. References range from Indiana Jones to X-Files and even Aliens. This film is for the Sci-Fi folks. Its been made for people like us who can respect and appreciate that time of era and the amount of references they managed to stick into comical lines is breathtaking.

However, that doesn’t go without saying the film has no flaws. It does. Right now I can say that the Acting is good for what it is. Pegg, Frost, Bateman and Wig give their best for what is overall just a nostalgic  film. Even Rogers who I don’t fully enjoy in films gives out a worthy performance as Paul but at that times I can’t help but feel that it is overall just him we are seeing and not a Alien from another world.

This isn’t ET which most of the film I’d say is heavily inspired by, but like I said the film at times feels like it takes itself to seriously and characters who appear in the film and becoming supporting characters aren’t all that developed at all.



Actress Blythe Danner who appears in the film very late towards the end is hardly given any proper character development and while you are meant to feel some sort of care for her I honestly couldn’t care for someone who just came on board this film.

There’s also the fact that her character is connected to the Paul character and backstory is brought up from when they met. All is explained as to the reasons behind how they had a quick relationship but I am one of those people who prefers to see those actions in flashbacks instead of been told about it. And unlike Shaun of the Dead or Hot Fuzz, Paul does at times feel short. It is a rushed film.

Not saying it was rushed but the film moves at a fast pacing and never holds down to give audiences a time to breath and when it does there isn’t development put into.  However, it doesn’t stop it from been a bad film. It isn’t. But it is no Hot Fuzz or dare I say it, even a Shaun of the Dead. The film does feel kind of a step backwards from what Pegg and Frost have done previously.



However, like mentioned, the film succeeds at providing the laughter. And the CGI efforts for Paul are genially well done. Nothing feels fake and it all looks real. The fact the majority of the film was shot not in a studio but outdoors and in a actual RV gives it that realness to it.

In conclusion I’d advise all those who are Sci-Fi fans and those who have experienced those old Sci-Fi films and enjoy the type of comedy where sex and drug jokes are thrown around with some decent action, then this is your type of film. However, if you’re expecting a serious type of film that’ll make you think with characters who fleshed out properly enough, forget it. This is a thrill ride of jokes from start to finish that does bring with it a message of friendship and love. Nothing more, nothing less. (Funny that, that was pretty much the same themes in the last two films Pegg and Frost did.)


Total Score =  7/10

LIKES:

  • Simon Pegg and Nick Frost are awesome as always.
  • A certain Cameo towards the end will make Sci-Fi fans clap for a ending well done.
  • Seth Roger is actually quiet likeable for a CGI character.
  • Action Scenes are good to watch.
  • The Jokes and comedy are top-notch.

DISLIKES:

  • Some religious people might find the arguments between there been a God or not offensive.
  • Too much sex jokes and such might turn some people off.
  • Not a lot of character development for some of the cast.





    Friday, 4 March 2011

    KILLZONE 3 REVIEW (PS3)






    It’s been about a week since Killzone 3 has been out and in that time I have played through one of the Playstation 3’s finest Exclusives and First Person Shooters this year.

    STORY

    The game kicks off right where Killzone 2 ended with Scolar Visari murdered at the hands of Sergeant Rico and a whole fleet of Helghast ships coming in to take back their planet of Helghan and wipe out the ISA forcer Soldiers. 

    For those not familiar with Killzone 3 the story is pretty simple to follow. The Helghast a military superpower formed under the rule of the it’s nations father Scolar Visari attacked Vekta, a planet originally belonging to the Helghast. They were defeated by the ISA forces who proceeded to invade the planet of Helghan in return and capture its leader Emperor Visari. However things didn’t go as planned and a lot of ISA were killed and murdered during the few days of the invasion and once the ISA had Visari in their hands, Rico, one of the main characters of the Killzone series angrily peppers Visari with bullets and Visari dies after that.
     

    The story continues after this with the ISA forces led by Killzone 2s Captain Jason Narville, Sergeant Tomas “Sev” Sevchenko (The Playable Character and Hero of Killzone 2 and 3) and Rico to evacuate Planet Helghan as soon as before they are caught in the middle of a new uprising. As escape is underway things again don’t go as smoothly and our heroes become stranded on Helghan once more. 

    Jump Six Months forward in time and our heroes have been hiding from the cruel Helghan forces who are hunting them down.

    Meanwhile the story takes a new direction by focusing on the Helghast side of the story and introduces us to the Helghast Leaders along with the main two Admiral Orlock and Jorhan Stahl (who are performed and voiced by none other than Hollywood Actors Ray Winstone and Michael McDonald) who are leading their forces to find and kill the ISA survivors while at the same time battling it out for who should have the right to Visari’s Throne and become the new Heir to Helghan and its people.

    THOUGHTS

    A lot of reviews have been saying the Storyline isn’t any good but to be fair it is decent enough then most storylines in First Person Shooters and to me personally I enjoyed the storyline just like the other entries in the series. The whole plot with the Helghast Leaders was something I greatly enjoyed watching and I found the character of Jorhan Stahl to be quiet the villain. Add the fact that Michael McDonald performed the role and I have to say I enjoyed it a lot. 


    I do however have gripes with the story and is mostly to do with the ISA side of it. The whole Beginning sections are done well but once the game cuts to Six Months Later it feels rushed and pointless. We don’t see what really occurred during those Six Months and it doesn’t really explain how the characters managed to stay hidden for so long before finally been found out.

    And then of cause there are the new characters of Jammer and Hooper who are introduced. To be fair they don’t have a lot of scenes or are developed at all but they still play parts in key moments of the story so I like to think of them as mostly Side Characters who are there just to add new faces to the already established cast of characters introduced in the previous game.

    As for the main characters themselves, Sev, Rico and Narville, they do develop as the story progresses. Sev going from a grunt who takes orders to doing what needs to be done and the job finished. Rico is more likeable in this game in my opinion and redeems himself by what he goes through as the story progresses and Narville goes from a commanding Jackass to someone whose faith is broken before finally accepting truths and having to do what needs to be done.


    So much for the reviews saying there wasn’t any character development because I saw plenty of it while I was playing. The only disappointing factor I can say about the story really is the Ending. It just ends without a proper conclusion or resolution at the end of what has happened or occurred and the End Credit Scene halfway through only hints at the next Killzone Game. That is one downside I can mention otherwise I enjoyed the storyline a lot and will happily play through it several more times.



    GAMEPLAY

    Killzone 3s Gameplay is the same as that of Killzone 2 but more evolved. The game has two options of control layouts. The Original Killzone 2 controls or the Alternative or in better terms, COD (Call Of Duty) Control Scheme. I played with the Standard as I feel they improved the sensitivity of it all including using R3 to Zoom In which has been heavily improved upon and isn’t all over the place as Killzone 2’s control scheme function was.
     
    Not only that, the game plays faster and smoother then its predecessor. Where in Killzone 2 you felt too heavy and slow when moving, here in 3 your character that you control (Sev) is much faster.

    A lot of people again argue that COD is the reason the developers took away the realistic feel of Killzone 2 but to be fair, it makes the game more playable as opposed to having to wait long seconds before your character finally turns around. Been faster and the controls smoother has added more replay value to when if one would play Killzone 2 they’d get bored of it eventually and not go back to it because of slow and heaviness.
     
    Besides the smoother controls and faster movement other Gameplay features have been added. Now your character can run and SLIDE to take cover behind objects. Taking cover is the same as Killzone 2 but yet again, it feels better and smoother than it did before. And then there is also the Added MELEE Attack. 





    Now when you approach an enemy you can press the Melee attack to knock/kick him to stun and then press it again to trigger a BRUTAL MELEE kill where Sev will proceed to Snap the enemy’s neck, smash his face in or stab them (No Knife to swing around this time around I’m afraid). My favourite would be the Thumbs in the eyes. The Animations for this are brilliant and deadly.
     

    The guns/weapons of the game also feel more powerful and it won’t require having to enter Zoom mode all the time to get a perfect kill. The Hip fire of it has been changed to allow for quicker and faster killing depending on where one is aiming and new weapons have also been added which includes a Gatling Gun and WASP which a form of Heat Seeker that launches multiple rockets.
     
    The Gameplay also includes ON RAIL and VEHICLE Segments like the previous entry, only this time they’re done much better in terms of how its played and visually and all of them are played through a first person view, never breaking the atmosphere and keeping the player in the experience as if they’re really in a warzone.

    The Vehicle sections include firing away at enemies while in the safety of a Tank or piloting a EXO suit or even flying around in a Helghast Jet Pack which I admit was fun but somewhat short. Flying up into the sky and coming for a mid air kill does getting tiring but for a first time its always fun.





    There is also the Infiltrator parts which are fun since you use the Gatling gun and never run out of ammo and just visually, it looks amazing as you travel from one location to another while shooting away at anything trying to shoot you down.
     


    PRESENTATION

    Without a doubt, the game is one of the best visual stunning games around so far. From the war torn cities to the Jungles and Snowy locations of Helghast, the visuals for each area set the mood for the current level and the amount of detail and colour in it is beautiful to look at.

    Unlike Killzone 2 which consisted mostly of Grey and dark areas, the locations here offer more variety in colour and different level styles. And like said, each level in the campaign plays somewhat differently and the way this is shown along with the mix of action to horrific music cue absorbs the player head first into what the game throws and presents at the them.
     




    From the Stealthily Jungle Level to the Epic Space Battle above Planet Helghan, everything looks stunning and alive. All the detail and thought put into such as the rise of dust and smoke forming from the amounts of bullets and gunfire peppering the battlefield to the backdrops of ships flying by and past in the sky and giant robots blasting away from the distance at you, the game makes you feel and hear all you need to feel as if you are in there right now and been overwhelmed by the sheer number of enemies that surround your thirst for victory.

    MULTI-PLAYER

    Having played the BETA beforehand I was familiar with everything there was to know about what Killzone 3s Multiplayer offered. Needless to say, the Campaign of Killzone 3 is but one of the main attractions to the game with the Multiplayer been the next best thing. 


    First thing first, the Multiplayer does not compare to COD in anyway whatsoever and sadly it doesn’t compare to Killzone 2s either. Killzone 3s Multiplayer has been re-mastered for better or worse. Where in Killzone 2 you started of with One Primary Weapon and a Side Arm and only gained new weapons and bonus as you levelled up higher in the game, Killzone 3 offers more of a choice in what you want and how you want it.

    You get a range of different classes ranging from Marksman to Field-Medic with each class starting with a Primary weapon. And each class has another two set of Primary weapons, three sets of Secondary Side Arm Weapons and two different set of Bonus, which can be upgraded to higher levels. All of these can be unlocked with the set of two to three points which are gained through experience by playing the Multiplayer and levelling up through the forty-five set of ranks. 
     
    Once one has chosen their favourite field of class they will be able to play through three different set of Multiplayer. These are GUERRILLA WARZONE which is your basic kill that that team and win match, WARZONE which is more of a team based objective game that contains objectives such as capturing something before the other team does or defending or destroy something from the team.

    Last is OPERATIONS which is more of a narrative based missions structure game with the ISA racing to complete their objections and the Helghast trying to stop them and during the cutscenes that play out, the top players get to be seen acting out in them.



    The MAPS in the games are massive enough to occupy an entire army of online players along with various different layouts and areas located in them. It gives it the perfect feeling for a game of cat and mouse as players will be hunting each other down and racing against the clock to full fill their mission quests.

    As someone who considers themselves a very good sniper, the large open worlds are a big plus as I can take the best position to overlook the various different entrances and possible areas players will pop out of and once again one of the reasons I prefer Killzone’s Multiplayer overall to COD.

    It is pure and simple and there aren’t all the different complications and features found in COD. You pick a class and you start playing and use your gained points to unlock the things you want to unlock in that class or another. End of.


     CONCLUSION

    Killzone 3 is a good game, a very good game. Not great but much of it can be improved in terms of story and perhaps more variety in Multiplayer but otherwise in my opinion, the Gameplay and improvements surpass the lower qualities of those found in Killzone 2.

    The Multiplayer could’ve perhaps been more in line with what Killzone 2 presented but to me its fun and simple to get into and its challenging all at the same time and for someone who wasn’t as hyped up to get their hands on Killzone 3 I am now most anticipating Killzone 4 and what improvements of qualities that will offer to this growing franchise.
     

    FINAL SCORE:      8.5/10

    PROS:

    Great Campaign and Large Battle Set Pieces.
    Terrific performance by McDonald as Stahl.
    The Awesome Laser/Plasma Cannon that can blow enemies apart.
    Vehicle/On Rail Shooter Missions.
    Graphics.
    Amazing Soundtrack.

    CONS:

    Short Campaign. (Finished it on Normal in a day)
    Weak Ending.
    Some slight bad voice acting from the ISA characters.
    Elite Mode is a piss take.